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Pokopia

Glossary

A term lands here as soon as I have had to look it up twice. Anything marked provisional is recorded but not yet confirmed in play.

Comfort Level

A measure of how comfortable individual Pokémon are in the area; improving Pokémon comfort contributes to the broader restoration loop.

My rule:Treat comfort as part of making the town feel finished, not merely as a number to grind for its own sake.

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Environment Level

The area's overall restoration/progression level. Raising it is tied to improving the town and its Pokémon and unlocks further progression.

My rule:I tend to push an area's Environment Level beyond the bare story minimum when the rebuilding is still fun.

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